Now we’re torturing virtual babies??  I’d ask how in the sam hill this got approved in the first place but this story almost isn’t shocking coming as it does in a week where we learned that we didn’t just waterboard but we did it repeatedly, ad nauseum. As I type this out on my IMac listening to my ITunes, I may not have the pursestrings to stop waterboarding, but I sure don’t have to support this nonsense. Via HuffPo:

Apple Inc. pulled a 99-cent iPhone game called “Baby Shaker” from its Wednesday after its premise _ quiet a crying baby with a vigorous shake _ prompted outrage.

According to screen shots posted on several Web sites, “Baby Shaker” displayed black-and-white line drawings of a baby. The iTunes description included the line, “See how long you can endure his or her adorable cries before you just have to find a way to quiet the baby down!” Once the iPhone owner finishes shaking the device, the on-screen baby is depicted with large red X’s over its eyes.

Apple spokeswoman Natalie Kerris said “Baby Shaker” went on sale Monday, and confirmed that Apple removed it Wednesday. She would not comment on why the program was initially approved for sale nor about how many people downloaded the game. Apple itself screens each , a process some prospective iPhone application developers have complained can take weeks or months. Others have said Apple gives little feedback when it accepts or rejects a program.

The Cupertino, Calif.-based company has rejected apps that let iPhone users throw virtual shoes at President George W. Bush or watch clips from the “South Park” cartoon. It has accepted numerous programs that simulate flatulence.

That last sentence is illuminating, apparently Apple still has some growing up to do.

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